Day 1, 06:00

ZERO HOUR

The power is out. The phones are dead. The town is full of them. You and your crew have one house and whatever you can carry back.

You don't control them, you guide them. Mark houses to search, trees to chop, walls to build. Your crew eats, drinks, sleeps and fights on their own. Noise pulls the dead. Wounds bleed and go bad, food spoils, fires spread, the weather turns. A bite kills unless the limb comes off fast, and even a scratch can turn you. Strangers, raiders, a dog, a helicopter: anything can happen, and some of it is your call. Or lead one of them yourself: pick someone, press Lead, then walk with WASD, the arrows or the pad, walk into the dead to fight, and search houses with E.